PCGamer

"This dynamic approach to systems, rather than the stats-based stuff from Oblivion, is what has stuck with me over the years," he says. "Sadly, my love for that game came with a curse, and that curse is that there hasn't been more games like it. The industry shifted focus towards other stuff and it feels like Dark Messiah hasn't had a lasting impact on the industry, at least outside of Arkane itself."

Sorry for the roast to DM in the title, not my call 😭
But it is a great article and I endorse it 👍

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PCGamer

"Sorceress' demo, I'm excited to say, delivers not only the kick but the accoutrements I crave⁠—it's a really granular, system-driven game where you can pick up anything and combine powers together in interesting ways. The first good sign is that even the tutorial level is fun: it's a largely combat-free, exploration-focused climb down one cloud piercing fantasy tower then back up another."
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Desconsolados 🇪🇸

"La patada de Dark Messiah es posiblemente una de las mejores de la historia de los videojuegos. Daba un gustazo tremendo mandar a la porra a los enemigos con nuestra pierna, que era un arma de destrucción masiva en comparación con cualquier otra. Bueno, pues esta idea va a volver en Sorceress, el juego que está creando en solitario el desarrollador Wabbaboy y que ha iniciado su campaña de Kickstarter."
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Alpha Beta Gamer

"It’s a very promising game that has a charming retro aesthetic and a nice collection of combat options. It makes for a varied and cerebral first person action adventure that will put a spell on you."
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